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STATS · Main BESTPB —
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GAN 14 Maglev UV
Space Start / stop
←→ Scramble
2D +2 / DNF
Step 3 of 6

Bad edges

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What you should end up with

Seven edges are left outside the block, and each has to be good: it can be placed with R and U alone. Bad ones are fixed here, because later it will be impossible.

How to do it

  1. Look at the seven edges outside the block. On top and on the bottom take the sticker on that face; in the middle layer on the right take the sticker at the front or back.
  2. A yellow or white sticker means the edge is good. Orange means bad. If it is green or blue, look at the other sticker: yellow means bad, orange means good.
  3. The number of bad edges is always even, and they are fixed in pairs. With R and U bring two bad edges to the places in the diagram and do the three-move formula. The diagrams show the top, middle layer and bottom; bad edges are purple.

Fix a pair

TopMiddleBottom 3D
At the top front and top right F moves the block for a moment and fixes the front edge. R' brings the second bad edge to the front face. F' returns the block and fixes that edge.
F R' F'
TopMiddleBottom 3D
At the top right and front right The same, when the bad edges stand this way. Pick whichever is closer.
F' U F

Tips

›Six bad edges are just three pairs. There are few cases in all, and soon you will see them at once.
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