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WCA event · 21 PLL and 57 OLL

One-handed

Every last-layer case in one-handed formulas, from the sheets by Feliks Zemdegs and Andy Klise (CubeSkills), checked against SpeedCubeDB.

OH Mechanics & Grip Principles
› Grip: hold the cube with your thumb and middle finger, so the index and ring fingers are free to do most of the turning
› The formulas are written with R and U, which suit the left hand, the one most one-handed solvers use. With the right hand, mirror them
› Left hand: the index finger on the back sticker of UBL pulls U', the ring finger on the back sticker of DBR flicks R. The right hand mirrors this: U and L'
› The top line on a card is the suggested formula, the line below a spare. A y, x or z in a formula is done with the same hand, and the cube may rest on the table or mat
› A one-handed solve is closer to a fewest-moves solve: in F2L and the cross, compare your options by how many moves they take
› Do not lock up the faces: turning slowly and cleanly is faster than turning fast and getting stuck
› WCA rules: you may hold the cube against the surface to help turn it (C1b4), use both hands during inspection (C1b+), and change hands between attempts (C1b++). During the solve, only one hand may operate the cube (C1b)
Warm-Up Drills
R R' R2 U U' U2 F F' F2: every turn from the starting grip
R U R' U' × 24
R' F R F' × 20
R U R' U R U2 R' × 12
All the formulas you know, with one hand: they are easy to forget when the other hand is missing
At the start, only a few one-handed solves a day (1–5): the hand needs time
0 of 78 learned

PLL · Edges Only

3D
Ua Perm 1/18
R and U only
R U' R U R U R U' R' U' R2
3D
Ub Perm 1/18
z U' R U' R' U' R' U' R U R U2
3D
H Perm 1/72
R and U only
R2 U2 R U2 R2 U2 R2 U2 R U2 R2
3D
Z Perm 1/36
y R' U' R U' R U R U' R' U R U R2 U' R' U2

PLL · Corners Only

3D
Aa Perm 1/18
x R' U R' D2 R U' R' D2 R2 x'
3D
Ab Perm 1/18
x R2 D2 R U R' D2 R U' R x'
3D
E Perm 1/36
y R2 U R' U' y R U R' U' R U R' U' R U R' y' R U' R2

PLL · Adjacent Corner Swap

3D
T Perm 1/18
R U R' U' R' F R2 U' R' U' R U R' F'
3D
F Perm 1/18
y' R U R' U' R' U R U2 L' R' U R U' L U' R U' R'
3D
Ja Perm 1/18
R' U L' U2 R U' R' U2 R L U'
3D
Jb Perm 1/18
R U2 R' U' R U2 L' U R' U' L
3D
Ra Perm 1/18
R U' R' U' R U R D R' U' R D' R' U2 R' U'
3D
Rb Perm 1/18
R' U2 R' D' R U' R' D R U R U' R' U' R U'

PLL · Diagonal Corner Swap

3D
V Perm 1/18
R' U R U' x' U R U2 R' U' R U' R' U2 R U R' U'
3D
Y Perm 1/18
F R U' R' U' R U R' F' R U R' U' R' F R F'
3D
Na Perm 1/72
L U' R U2 L' U R' L U' R U2 L' U R' U'
3D
Nb Perm 1/72
R' U L' U2 R U' L R' U L' U2 R U' L U

PLL · G Perms (Double Cycle)

3D
Ga Perm 1/18
R2 U R' U R' U' R U' R2 D U' R' U R D' U
3D
Gb Perm 1/18
y' R' U' R U D' R2 U R' U R U' R U' R2 D U'
3D
Gc Perm 1/18
R2 U' R U' R U R' U R2 D' U R U' R' D U'
3D
Gd Perm 1/18
D' R U R' U' D R2 U' R U' R' U R' U R2 U

OLL · Dot Cases

3D
OLL 1 11 HTM
y R U' R2 D' r U' r' D R2 U R'
3D
OLL 2 11 HTM
y r U r' U2 R U2 R' U2 r U' r'
3D
OLL 3 11 HTM
y r' R2 U R' U r U2 r' U r R'
3D
OLL 4 11 HTM
y r' R U' r U2 r' U' R U' R2 r
3D
OLL 17 11 HTM
y F R' F' R U2 R U' y R U' R' F'
3D
OLL 18 13 HTM
r U R' U R U2 r2 U' R U' R' U2 r
3D
OLL 19 12 HTM
r' R U R U R' U' r x R2 U R U'
3D
OLL 20 13 HTM
r' R U R U R' U' r2 R2 U R U' r'

OLL · Square Shapes

3D
OLL 5 7 HTM
r' U2 R U R' U r
3D
OLL 6 7 HTM
r U2 R' U' R U' r'

OLL · Lightning Bolts

3D
OLL 7 7 HTM
r U R' U R U2 r'
3D
OLL 8 7 HTM
r' U' R U' R' U2 r
3D
OLL 11 11 HTM
r U R' U R' F R F' R U2 r'
3D
OLL 12 11 HTM
r R2 U' R U' R' U2 R U' r' R

OLL · Fish Shapes

3D
OLL 9 11 HTM
R U R' U' R' F R2 U R' U' F'
3D
OLL 10 11 HTM
R U R' U R' F R F' R U2 R'
3D
OLL 35 9 HTM
R U2 R2 F R F' R U2 R'
3D
OLL 37 9 HTM
F R U' R' U' R U R' F'

OLL · Knight Move Shapes

3D
OLL 13 10 HTM
r U' r' U' r U r' z x U' R U
3D
OLL 14 10 HTM
y2 r' U r U r' U' r y R U' R'
3D
OLL 15 10 HTM
r' U' r R' U' R U r' U r
3D
OLL 16 10 HTM
r U r' R U R' U' r U' r'

OLL · OCLL (Cross Done)

3D
OLL 21 11 HTM
R and U only
R U2 R' U' R U R' U' R U' R'
3D
OLL 22 9 HTM
R and U only
R U2 R2 U' R2 U' R2 U2 R
3D
OLL 23 13 HTM
R and U only
R U R' U R U2 R2 U' R U' R' U2 R
3D
OLL 24 15 HTM
y' R U' R' U2 R U R' U2 R U R' U R U' R'
3D
OLL 25 10 HTM
y2 F R U' R' U' R U2 R' U' F'
3D
OLL 26 7 HTM
R and U only
R U2 R' U' R U' R'
3D
OLL 27 7 HTM
R and U only
R U R' U R U2 R'

OLL · Corners Oriented

3D
OLL 28 10 HTM
r U R' U' r' R U R U' R'
3D
OLL 57 10 HTM
R U R' U' r R' U R U' r'

OLL · Awkward Shapes

3D
OLL 29 13 HTM
y R U R' U' R U' R' F' U' F R U R'
3D
OLL 30 11 HTM
y' F U R U2 R' U' R U2 R' U' F'
3D
OLL 41 13 HTM
R U R' U R U2 R' F R U R' U' F'
3D
OLL 42 13 HTM
R' U' R U' R' U2 R F R U R' U' F'

OLL · P Shapes

3D
OLL 31 9 HTM
R' U' F U R U' R' F' R
3D
OLL 32 12 HTM
y x' U' R U R' x U' R' U' R U R' U R
3D
OLL 43 6 HTM
y R' U' F' U F R
3D
OLL 44 6 HTM
f R U R' U' f'

OLL · T Shapes

3D
OLL 33 8 HTM
R U R' U' R' F R F'
3D
OLL 45 6 HTM
F R U R' U' F'

OLL · C Shapes

3D
OLL 34 11 HTM
R U R2 U' R' F R U R U' F'
3D
OLL 46 8 HTM
R' U' R' F R F' U R

OLL · W Shapes

3D
OLL 36 12 HTM
R' U' R U' R' U R U x' R U' R' U
3D
OLL 38 12 HTM
R U R' U R U' R' U' R' F R F'

OLL · Big Lightning Bolts

3D
OLL 39 10 HTM
y2 R U R' F' U' F U R U2 R'
3D
OLL 40 9 HTM
R' F R U R' U' F' U R

OLL · Small L Shapes

3D
OLL 47 10 HTM
y' R' z x U' R' U R U' R' U R F
3D
OLL 48 10 HTM
F R U R' U' R U R' U' F'
3D
OLL 49 9 HTM
r U' r2 U r2 U r2 U' r
3D
OLL 50 9 HTM
r' U r2 U' r2 U' r2 U r'
3D
OLL 53 11 HTM
r' U' R U' R' U R U' R' U2 r
3D
OLL 54 11 HTM
r U R' U R U' R' U R U2 r'

OLL · Line / I Shapes

3D
OLL 51 10 HTM
f R U R' U' R U R' U' f'
3D
OLL 52 10 HTM
R U R' U R U' y R U' R' F'
3D
OLL 55 12 HTM
r U2 R' U' R2 r' U R' U' r U' r'
3D
OLL 56 14 HTM
r' U' r U' R' U R U' R' U R r' U r
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